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21. Asteroids should not be in 'belts' - in Player Features and Ideas Discussion [original thread]
Perhaps the "asteroid belts" of eve are actually moonlets that have been smashed to bits to make them easier to mine. Originally by: Johnny Wander Comets go very fast, with one example I can think of being 70.56 km/s I look forward to hig...
- by Halbert Vector - at 2011.06.21 19:45:00
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22. EVE's PvP doesn't look exciting enough from an outsider's perspective? - in Player Features and Ideas Discussion [original thread]
Edited by: Halbert Vector on 21/06/2011 18:38:36 Originally by: Valei Khurelem Originally by: Halbert Vector Originally by: E man Industries oh i forgot Engine Trails They don't exist in space. Engine trails would...
- by Halbert Vector - at 2011.06.21 18:35:00
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23. EVE's PvP doesn't look exciting enough from an outsider's perspective? - in Player Features and Ideas Discussion [original thread]
Originally by: E man Industries oh i forgot Engine Trails They don't exist in space. Engine trails would look great as part of a sort of psychedelic tactical overlay though
- by Halbert Vector - at 2011.06.21 17:33:00
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24. Next big thing... - in Player Features and Ideas Discussion [original thread]
Originally by: Sir Hillary we'd have to have no sound effects, no max speed for ships, stray bullets and missiles that missed their targets randomly splatting people, asteroids in belts sitting millions of km apart etc etc. Does this n...
- by Halbert Vector - at 2011.06.21 12:20:00
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25. Racial Drones (The good, the bad, and the utterly worthless.) - in Ships and Modules [original thread]
Originally by: Yama Orius Caldari Drones: Decent specs at everything, but best at nothing. Not used much outside some pve. That depends on whether you're counting ewar drones.
- by Halbert Vector - at 2011.06.20 15:20:00
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26. What do you use your alt. account for? - in EVE General Discussion [original thread]
I have a scouting alt for travelling wherever I like with reasonable safety and scanning stuff down. I really don't understand how people can have more than 2 accounts though, my computer is reasonably high end and it starts puffing and wheezing e...
- by Halbert Vector - at 2011.06.20 14:31:00
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27. Battleships and small gangs - bring them back - in Player Features and Ideas Discussion [original thread]
Originally by: Shantie en'Lewarx In Eve, possibility+grinding=certainty. Which means if BS -can- shoot down a bomber, it will do so 99% of time, given enough time to spread that sure method wide enough. Otherwise, bombers melt BSs in 99% o...
- by Halbert Vector - at 2011.06.20 12:07:00
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28. Battleships and small gangs - bring them back - in Player Features and Ideas Discussion [original thread]
Originally by: Shantie en'Lewarx Originally by: Halbert Vector a battleship. Originally by: Halbert Vector a 2mil rifter Last time I checked, the Rifter was a Minmatarian frigate. Maybe you should break up on whatever...
- by Halbert Vector - at 2011.06.20 11:45:00
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29. How can you catch fast cloaked ships in NULL sec? - in Warfare & Tactics [original thread]
Originally by: VKhaun Vex Edited by: VKhaun Vex on 20/06/2011 11:26:45 New player lurking. Quick question. Are we saying you can use a MWD WHILE CLOAKED if you turn it on before you cloak? I was under the impression that cloaked shi...
- by Halbert Vector - at 2011.06.20 11:37:00
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30. How to deal with T2 Assault Frigates? - in Warfare & Tactics [original thread]
self-defense kill rights do not transfer to corp iirc. If the flipper has a friend in system at all he will not be much use, except maybe for remote repair. If you want to be really careful you can always set negative standing to the flipper's cor...
- by Halbert Vector - at 2011.06.20 11:31:00
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31. Battleships and small gangs - bring them back - in Player Features and Ideas Discussion [original thread]
I don't think you need to worry so much about bombers. They really are very, very easy to kill, even as a battleship. A set of medium drones or a 2mil rifter can melt most bombers in around 15 seconds.
- by Halbert Vector - at 2011.06.20 11:18:00
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32. End Station games ffs, it's pathetic. - in Player Features and Ideas Discussion [original thread]
Since incarna will be able to render ships and people at the same time, a window or viewscreen watching the undock seems pretty reasonable to expect in the near future. Something like that would make it possible to finally remove or reduce the und...
- by Halbert Vector - at 2011.06.20 10:39:00
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33. Idea for Orca Assist Ninja Technique - in Player Features and Ideas Discussion [original thread]
Originally by: Aqriue Easier to remove killmails. But killmails are a fantastic feature. Have you never flicked through your old kills and losses to reminisce about past adventures?
- by Halbert Vector - at 2011.06.20 10:22:00
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34. EVE's PvP doesn't look exciting enough from an outsider's perspective? - in Player Features and Ideas Discussion [original thread]
Originally by: Fafnir Drake I mean, average speed for an asteroid is something like 30-50 km/s, yah? That depends where you measure it from. There's no medium in the real space so you can choose pretty much whatever reference frame you...
- by Halbert Vector - at 2011.06.20 10:19:00
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35. EVE's PvP doesn't look exciting enough from an outsider's perspective? - in Player Features and Ideas Discussion [original thread]
Having a variable on the server which says which way a ship is rotated would be a good start. So many things could stem from there
- by Halbert Vector - at 2011.06.19 22:36:00
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36. Idea for Orca Assist Ninja Technique - in Player Features and Ideas Discussion [original thread]
Quote: To the ninja there is very little risk involved. He has one of 2 highly likely outcomes (both beneficial to him): 1. Player doesn't engage and he gets to keep the stolen loot 2. Player engages and he gets the loot, the killed ship's s...
- by Halbert Vector - at 2011.06.19 22:13:00
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37. Scanner upgrade suggestion - in Player Features and Ideas Discussion [original thread]
As luck would have it, 1 au is close enough to being a nice round number- almost 150 million km. So being able to change the units would be nice, but isn't desperately important since it's not much of an arithmetic test in the first place. I have...
- by Halbert Vector - at 2011.06.19 21:33:00
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38. Why aren't there nuclear bombs? - in EVE General Discussion [original thread]
There's something on atomic rocket that talks about nukes not being very effective in space beyond about a kilometre. Maybe shields are able to detonate explosive weapons before they get that close
- by Halbert Vector - at 2011.06.19 14:24:00
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39. Drone/Fighter targeting - in Player Features and Ideas Discussion [original thread]
Surely a properly tanked sensor damping arazu ought to be able to handle a few medium drones.
- by Halbert Vector - at 2011.06.19 12:18:00
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40. Remodel hisec - in Player Features and Ideas Discussion [original thread]
Originally by: Sishen Gzi Originally by: Marchocias 2) create a new hisec in just 1.0 systems... Here concord will instagank you even for stealing. So I when I drop a can outside a 1.0 noob station and name it free stuff I c...
- by Halbert Vector - at 2011.06.17 21:02:00
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